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Combined display of all available logs of Decompedia. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
  • 12:40, 15 October 2023 Mkst talk contribs created page Glossary (Created page with "Glossary of terms used on the wiki. === Decompilation === The term "decompilation" is used to mean the reverse engineering of a binary into high level language that compiles back into a byte-perfect match of the binary. This is different to non-matching decompilation projects, such as the now defunct re3 project which aimed for functional equivalence but not byte-perfection. === Overlay === Overlays are chunks of code that are loaded at runtime and occupy the same me...") Tag: Visual edit
  • 20:18, 5 April 2023 Mkst talk contribs created page N64 Decompilation Patterns (Created page with "==Intro== The act of compiling source code loses a lot of the context and information present in the original source - and the higher the level of optimisation, the more information is lost; decompiling code compiled with <code>-O0</code> is significantly more straightforward than <code>-O2</code>. Some of the codegen differences can be fixed by adding random snippets such as <code>if(1){};</code> or wrapping statements in <code>do { ...} while(0)</code> statements. =...") Tag: Visual edit
  • 21:31, 18 March 2023 Mkst talk contribs created page Space Station Silicon Valley (Created page with "Space Station Silicon Valley (SSSV) is an N64 game released in October 1998. There is an active decompilation in progress at https://github.com/mkst/sssv. === General Info === * 8MB cartridge. * F3DEX microcode * Uses RNC compression for a number of assets === Versions === The game was released in US and Europe regions and there are two retail versions: version 1.0 and 1.1. There are a couple of unreleased versions. === C...") Tag: Visual edit
  • 12:41, 18 March 2023 User account Mkst talk contribs was created