IDO: Difference between revisions
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recomp | IDO (IRIS Development Option) by SGI was used by developers that developed games on SGI hardware (e.g. Rare, DMA). | ||
Whilst there are many versions of IDO, at the time of writing, only 2 versions appear to have been used for N64 development; IDO 5.3 and IDO 7.1. | |||
=== Recomp === | |||
In the early days of N64 decomp projects, the original IDO binaries were ran using qemu, however we are now able to use a static recompilation of both 5.3 and 7.1 to run these binaries natively on linux/macos/windows platforms. | |||
The recomp project can be found [https://github.com/decompals/ido-static-recomp here], and releases [https://github.com/decompals/ido-static-recomp/releases/tag/v0.6 here]. | |||
=== Decomp === | |||
The matching decomp project can be found [https://github.com/decompals/ido-matching-decomp here]. |
Revision as of 21:49, 18 March 2023
IDO (IRIS Development Option) by SGI was used by developers that developed games on SGI hardware (e.g. Rare, DMA).
Whilst there are many versions of IDO, at the time of writing, only 2 versions appear to have been used for N64 development; IDO 5.3 and IDO 7.1.
Recomp
In the early days of N64 decomp projects, the original IDO binaries were ran using qemu, however we are now able to use a static recompilation of both 5.3 and 7.1 to run these binaries natively on linux/macos/windows platforms.
The recomp project can be found here, and releases here.
Decomp
The matching decomp project can be found here.