N64: Difference between revisions
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Dragorn421 (talk | contribs) m (→Projects: add link to the oot64 page) |
Tom-overton (talk | contribs) (Added MM to the projects list, gave OoT its full title) |
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* [[Space Station Silicon Valley]] | * [[Space Station Silicon Valley]] | ||
* [[Chameleon Twist]] | * [[Chameleon Twist]] | ||
* [[Ocarina of Time | * [[The Legend of Zelda: Ocarina of Time]] | ||
* [[The Legend of Zelda: Majora's Mask]] | |||
=== Compilers === | === Compilers === |
Revision as of 20:19, 7 July 2023
The N64 decomp community is arguably one of the most mature, with a huge diversity of tools and projects. Most N64 games use either IDO or GCC compilers.
Projects
- Dr. Mario 64
- Paper Mario
- Pokémon Puzzle League
- Space Station Silicon Valley
- Chameleon Twist
- The Legend of Zelda: Ocarina of Time
- The Legend of Zelda: Majora's Mask
Compilers
Tools
Decompilers
Disassemblers
Other
- asm-differ (compare assembly side by side)
- decomp-permuter (try source changes at random to fish for matches)
- asm-processor (splice assembly into source .c files)
- flib
- lfgfx
- n64img
- gfxdis (disassemble dlists for f3d, f3dex, ...), libgfxd (a programmer friendly library), pygfxd (python bindings)