Space Station Silicon Valley: Difference between revisions
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(Created page with "Space Station Silicon Valley (SSSV) is an N64 game released in October 1998. There is an active decompilation in progress at https://github.com/mkst/sssv. === General Info === * 8MB cartridge. * F3DEX microcode * Uses RNC compression for a number of assets === Versions === The game was released in US and Europe regions and there are two retail versions: version 1.0 and 1.1. There are a couple of unreleased versions. === C...") |
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* 8MB cartridge. | * 8MB cartridge. | ||
* F3DEX microcode | * F3DEX microcode | ||
* Libultra 2.0I | |||
* Uses RNC compression for a number of assets | * Uses RNC compression for a number of assets | ||
Revision as of 21:56, 18 March 2023
Space Station Silicon Valley (SSSV) is an N64 game released in October 1998. There is an active decompilation in progress at https://github.com/mkst/sssv.
General Info
- 8MB cartridge.
- F3DEX microcode
- Libultra 2.0I
- Uses RNC compression for a number of assets
Versions
The game was released in US and Europe regions and there are two retail versions: version 1.0 and 1.1.
There are a couple of unreleased versions.
Code
Overlays
There are 2 code overlays.
Overlay 1
This overlay contains the code for the intro cutscene as well as the language select menu that is displayed when running the EU version.
In the 1.1 ROM this is compiled without optimisation and is therefore significantly easier to match than the 1.0 ROM.
Overlay 2
This contains "everything else"; both the game as well as the main menu.
Evo's Space Adventures
SSSV was ported to PlayStation and shares a lot of code and resources from original.