N64: Difference between revisions
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=== Projects === | === Projects === | ||
Paper Mario | |||
=== Compilers === | === Compilers === | ||
IDO | |||
GCC | |||
=== Tools === | === Tools === | ||
==== Decompilers ==== | |||
Ghidra | |||
m2c | |||
==== Disassemblers ==== | |||
spimdisasm | |||
==== Other ==== | |||
asm-differ | |||
decomp-permuter | |||
asm-processor | |||
flib | |||
lfgfx | |||
n64img |
Revision as of 13:06, 18 March 2023
The N64 decomp community is arguably one of the most mature, with a huge diversity of tools and projects. Most N64 games use either IDO or GCC compilers.
Projects
Paper Mario
Compilers
IDO
GCC
Tools
Decompilers
Ghidra
m2c
Disassemblers
spimdisasm
Other
asm-differ
decomp-permuter
asm-processor
flib
lfgfx
n64img